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API > API/Editor > API/Editor/StatsViewer
Statistics page for lighting.
| Name | ULightingBuildInfo |
| Type | class |
| Header File | /Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h |
| Include Path | #include "LightingBuildInfo.h" |
Syntax
UCLASS (Transient, MinimalAPI,
Meta=(DisplayName="Lighting Build Info", ObjectSetType="ELightingBuildInfoObjectSets"))
class ULightingBuildInfo : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULightingBuildInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULightingBuildInfo
(
const FObjectInitializer& ObjectInitializer |
LightingBuildInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LevelName | FString | The name of the level this object resides in | LightingBuildInfo.h |
|
| LightingTime | float | The lighting time this object took. | LightingBuildInfo.h |
|
| Object | TWeakObjectPtr< UObject > | The actor and/or object that is related to this info. | LightingBuildInfo.h |
|
| TotalTexelMemory | float | The memory consumed by all texels for this object, in KB | LightingBuildInfo.h |
|
| UnmappedTexelsMemory | float | The memory consumed by unmapped texels for this object, in KB | LightingBuildInfo.h |
|
| UnmappedTexelsPercentage | float | The percentage of unmapped texels for this object. | LightingBuildInfo.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Set
(
TWeakObjectPtr< UObject > Object, |
Set the values for this stats entry | LightingBuildInfo.h |