Navigation
API > API/Editor > API/Editor/StaticMeshEditor > API/Editor/StaticMeshEditor/UStaticMeshEditorSubsystem
References
| Module | StaticMeshEditor |
| Header | /Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystem.h |
| Include | #include "StaticMeshEditorSubsystem.h" |
| Source | /Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorSubsystem.cpp |
bool SetLODGroup
&40;
UStaticMesh &42; StaticMesh,
FName LODGroup,
bool bRebuildImmediately
&41;
Remarks
Set the LODGroup for the specified static mesh Success
Parameters
| Name | Description |
|---|---|
| StaticMesh | Mesh to process. |
| LODGroup | Name of the LODGroup to apply |
| bRebuildImmediately | If true, rebuild the static mesh immediately |