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API > API/Editor > API/Editor/StaticMeshEditor > API/Editor/StaticMeshEditor/UStaticMeshEditorSubsystem
References
| Module | StaticMeshEditor |
| Header | /Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystem.h |
| Include | #include "StaticMeshEditorSubsystem.h" |
| Source | /Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorSubsystem.cpp |
bool CreateProxyMeshActor
&40;
const TArray< class AStaticMeshActor &42; > & ActorsToMerge,
const FCreateProxyMeshActorOptions & MergeOptions,
class AStaticMeshActor &42;& OutMergedActor
&41;
Remarks
Build a proxy mesh actor that can replace a set of mesh actors. Success of the proxy creation
Parameters
| Name | Description |
|---|---|
| ActorsToMerge | List of actors to build a proxy for. |
| MergeOptions | |
| OutMergedActor | generated actor if requested |