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API > API/Editor > API/Editor/StaticMeshEditor > API/Editor/StaticMeshEditor/UStaticMeshEditorSubsystem
References
| Module | StaticMeshEditor |
| Header | /Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystem.h |
| Include | #include "StaticMeshEditorSubsystem.h" |
UFUNCTION (BlueprintCallable, Category="Static Mesh Utilities")
int32 AddSimpleCollisions
(
UStaticMesh * StaticMesh,
const EScriptCollisionShapeType ShapeType
)
Remarks
Same as AddSimpleCollisionsWithNotification but changes are automatically applied.