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API > API/Editor > API/Editor/StaticMeshEditor > API/Editor/StaticMeshEditor/UStaticMeshEditorSubsystem
References
| Module | StaticMeshEditor |
| Header | /Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystem.h |
| Include | #include "StaticMeshEditorSubsystem.h" |
| Source | /Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorSubsystem.cpp |
int32 AddSimpleCollisionsWithNotification
&40;
UStaticMesh &42; StaticMesh,
const EScriptCollisionShapeType ShapeType,
bool bApplyChanges
&41;
Remarks
Add simple collisions to a static mesh. This method replicates what is done when invoking menu entries "Collision > Add [...] Simplified Collision" in the Mesh Editor. An integer indicating the index of the collision newly created. A negative value indicates the addition failed.
Parameters
| Name | Description |
|---|---|
| StaticMesh | Mesh to generate simple collision for. |
| ShapeType | Options on which simple collision to add to the mesh. |
| bApplyChanges | Indicates if changes must be apply or not. |