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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
UStaticMeshSocket &42; GetSelectedSocket&40;&41; const
Remarks
Retrieves the currently selected socket from the Socket Manager.