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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
bool GetLastSelectedPrimTransform
&40;
FTransform & OutTransform
&41; const
Remarks
Fetches the transform of the last primitive to be selected True, if there was a prim selected
Parameters
Name | Description |
---|---|
OutTransform | The transform of the last selected primitive |