Navigation
Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
void DoDecomp
&40;
uint32 InHullCount,
int32 InMaxHullVerts,
uint32 InHullPrecision
&41;
Remarks
This is called when Apply is pressed in the dialog. Does the actual processing.
Parameters
Name | Description |
---|---|
InHullCount | The max number of convex hulls allowed |
InMaxHullVerts | The max number of verts per hull allowed. |
InHullPrecision | The voxel precision to use for V-HACD |