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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
void AddSelectedPrim
&40;
const FPrimData & InPrimData,
bool bClearSelection
&41;
Remarks
Adds primitive information to the selected prims list
Parameters
Name | Description |
---|---|
InPrimData | The data to add |
bClearSelection | If true, clears the current selection |