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Unreal Engine C++ API Reference > Editor > SourceControlWindows > FSourceControlWindows
References
Module | SourceControlWindows |
Header | /Engine/Source/Editor/SourceControlWindows/Public/SourceControlWindows.h |
Include | #include "SourceControlWindows.h" |
Source | /Engine/Source/Editor/SourceControlWindows/Private/SourceControlWindows.cpp |
static bool CanChoosePackagesToCheckIn&40;&41;
Remarks
Determines whether we can choose packages to check in (we can't if an operation is already in progress)