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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/UBoneProxy
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/BoneProxy.h |
| Include | #include "BoneProxy.h" |
| Source | /Engine/Source/Editor/SkeletonEditor/Private/BoneProxy.cpp |
void OnPostEditChangeProperty
&40;
FName PropertyName,
bool bIsCommit
&41;