Navigation
Unreal Engine C++ API Reference > Editor > SkeletonEditor > ISkeletonTreeItem
- ISkeletonTreeItem::OnItemDoubleClicked()
- FSkeletonTreeItem::OnItemDoubleClicked()
References
Module | SkeletonEditor |
Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h |
Include | #include "ISkeletonTreeItem.h" |
void OnItemDoubleClicked&40;&41;
Remarks
Handler for when the user double clicks on this item in the tree