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Unreal Engine C++ API Reference > Editor > SkeletonEditor > ISkeletonTreeBuilder
- ISkeletonTreeBuilder::IsShowingSockets()
- FSkeletonTreeBuilder::IsShowingSockets()
References
Module | SkeletonEditor |
Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h |
Include | #include "ISkeletonTreeBuilder.h" |
bool IsShowingSockets&40;&41; const
Remarks
Get whether this builder is showing bones