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Unreal Engine C++ API Reference > Editor > SkeletonEditor > ISkeletonTree
References
Module | SkeletonEditor |
Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h |
Include | #include "ISkeletonTree.h" |
TSharedPtr< IPinnedCommandList > GetPinnedCommandList&40;&41; const
Remarks
Get the pinned commands widget, if any, for this tree