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API > API/Editor > API/Editor/SkeletalMeshEditor > API/Editor/SkeletalMeshEditor/USkeletalMeshEditorSubsystem
References
| Module | SkeletalMeshEditor |
| Header | /Engine/Source/Editor/SkeletalMeshEditor/Public/SkeletalMeshEditorSubsystem.h |
| Include | #include "SkeletalMeshEditorSubsystem.h" |
| Source | /Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorSubsystem.cpp |
static void SetLodBuildSettings
&40;
USkeletalMesh &42; SkeletalMesh,
const int32 LodIndex,
const FSkeletalMeshBuildSettings & BuildOptions
&41;
Remarks
Set the LOD build options for the specified LOD index.
Parameters
| Name | Description |
|---|---|
| SkeletalMesh | Mesh to process. |
| LodIndex | The LOD we will apply the build settings. |
| BuildOptions | The build settings we want to apply to the LOD. |