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API > API/Editor > API/Editor/SkeletalMeshEditor > API/Editor/SkeletalMeshEditor/USkeletalMeshEditorSubsystem
References
| Module | SkeletalMeshEditor |
| Header | /Engine/Source/Editor/SkeletalMeshEditor/Public/SkeletalMeshEditorSubsystem.h |
| Include | #include "SkeletalMeshEditorSubsystem.h" |
| Source | /Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorSubsystem.cpp |
static bool ReimportAllCustomLODs
&40;
USkeletalMesh &42; SkeletalMesh
&41;
Remarks
Re-import the specified skeletal mesh and all the custom LODs. true if re-import works, false otherwise see log for explanation.
Parameters
| Name | Description |
|---|---|
| SkeletalMesh | is the skeletal mesh we import or re-import a LOD. |