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API > API/Editor > API/Editor/SerializedRecorderInterface > API/Editor/SerializedRecorderInterface/Serializers
Inheritance Hierarchy
- FRunnable
- FMovieSceneSerializerRunnable
References
| Module | SerializedRecorderInterface |
| Header | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h |
| Include | #include "Serializers/MovieSceneSectionSerialization.h" |
Syntax
template<typename HeaderData, typename FrameData>
class FMovieSceneSerializerRunnable : public FRunnable
Remarks
Runnable to run threaded I/O
Variables
| Type | Name | Description | |
|---|---|---|---|
| FThreadSafeBool | bOpenForRead | Read/write access flags | |
| FThreadSafeBool | bOpenForWrite | ||
| FThreadSafeBool | bRunning | Thread safe bool for running the thread | |
| FThreadSafeBool | bStopping | Thread safe bool for stopping the thread | |
| TMap< FGuid, TSharedPtr< FContextAndCommands< HeaderData, FrameData > > > | ContextMap | The contexts we are using | |
| FCriticalSection | ContextMapCriticalSection | Lock |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddContext
(
const FGuid& InGuid, |
||
| bool | CheckHeader
(
const FGuid& InGuid, |
||
| void | |||
| void | |||
| FContextAndCommands< HeaderData, FrameData > & | GetContext
(
const FGuid& InGuid |