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API > API/Editor > API/Editor/SerializedRecorderInterface
| Name | FSerializedAnimation |
| Type | struct |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h |
| Include Path | #include "Serializers/MovieSceneAnimationSerialization.h" |
Syntax
struct FSerializedAnimation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSerializedAnimation() |
Serializers/MovieSceneAnimationSerialization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimationData | TArray< FSerializedAnimationPerFrame > | Serializers/MovieSceneAnimationSerialization.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddTransform
(
int32 BoneIndex, |
Serializers/MovieSceneAnimationSerialization.h |