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Archive context maintained when the serializer is running
| Name | FMovieSceneSerializerContext |
| Type | class |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h |
| Include Path | #include "Serializers/MovieSceneSectionSerialization.h" |
Syntax
class FMovieSceneSerializerContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneSerializerContext
(
IFileHandle* InHandle, |
Serializers/MovieSceneSectionSerialization.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMovieSceneSerializerContext() |
Serializers/MovieSceneSectionSerialization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArReader | FNameAsStringProxyArchive | Reader/writer archives | Serializers/MovieSceneSectionSerialization.h | |
| ArReaderInner | FMovieSceneArchiveFileReader | Inner file reader/writer archives | Serializers/MovieSceneSectionSerialization.h | |
| ArWriter | FNameAsStringProxyArchive | Serializers/MovieSceneSectionSerialization.h | ||
| ArWriterInner | FMovieSceneArchiveFileWriter | Serializers/MovieSceneSectionSerialization.h | ||
| Filename | FString | Filename | Serializers/MovieSceneSectionSerialization.h | |
| FrameIdToFrameOffset | TArray< TPair< uint64, int64 > > | Frame IDs used to access specific times quickly | Serializers/MovieSceneSectionSerialization.h | |
| Handle | IFileHandle * | Read/write handles | Serializers/MovieSceneSectionSerialization.h | |
| LastFrameWritePos | int64 | Offset within the archive that the last frame was written | Serializers/MovieSceneSectionSerialization.h | |
| MaxFrameId | uint64 | The max frame ID contained in the file | Serializers/MovieSceneSectionSerialization.h | |
| MinFrameId | uint64 | The min frame ID contained in the file | Serializers/MovieSceneSectionSerialization.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Close() |
Serializers/MovieSceneSectionSerialization.h |