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Header (non-tagged property serialized) for a frame
| Name | FMovieSceneSerializedFrameHeader |
| Type | struct |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h |
| Include Path | #include "Serializers/MovieSceneSectionSerialization.h" |
Syntax
struct FMovieSceneSerializedFrameHeader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serializers/MovieSceneSectionSerialization.h | |||
FMovieSceneSerializedFrameHeader
(
int64 InNextFrameOffset, |
Serializers/MovieSceneSectionSerialization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameId | uint64 | ID of this frame | Serializers/MovieSceneSectionSerialization.h | |
| NextFrameOffset | int64 | Offset within the archive that the next frame can be found. -1 if this is the last frame. | Serializers/MovieSceneSectionSerialization.h | |
| PrevFrameOffset | int64 | Offset within the archive that the next frame can be found. -1 if this is the first frame. | Serializers/MovieSceneSectionSerialization.h |