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API > API/Editor > API/Editor/SerializedRecorderInterface > API/Editor/SerializedRecorderInterface/FManifestProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serializers/MovieSceneManifestSerialization.h | |||
FManifestProperty
(
const FString& InObjectName, |
Serializers/MovieSceneManifestSerialization.h |
FManifestProperty()
| Name | FManifestProperty |
| Type | function |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h |
| Include Path | #include "Serializers/MovieSceneManifestSerialization.h" |
FManifestProperty()
FManifestProperty(const FString &, const FName &, const FGuid &)
| Name | FManifestProperty |
| Type | function |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h |
| Include Path | #include "Serializers/MovieSceneManifestSerialization.h" |
FManifestProperty
(
const FString & InObjectName,
const FName & InSerializedType,
const FGuid & InGuid
)