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API > API/Editor > API/Editor/SerializedRecorderInterface
| Name | FActorFileHeader |
| Type | struct |
| Header File | /Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h |
| Include Path | #include "Serializers/MovieSceneActorSerialization.h" |
Syntax
struct FActorFileHeader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serializers/MovieSceneActorSerialization.h | |||
FActorFileHeader
(
const FString& InName, |
Serializers/MovieSceneActorSerialization.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| cVersion | const int32 | Serializers/MovieSceneActorSerialization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRecordToPossessable | bool | Serializers/MovieSceneActorSerialization.h | ||
| bWasSpawnedPostRecord | bool | Serializers/MovieSceneActorSerialization.h | ||
| ClassName | FString | Serializers/MovieSceneActorSerialization.h | ||
| FolderName | FName | Serializers/MovieSceneActorSerialization.h | ||
| Guid | FGuid | Serializers/MovieSceneActorSerialization.h | ||
| Label | FString | Serializers/MovieSceneActorSerialization.h | ||
| SerializedType | FName | Serializers/MovieSceneActorSerialization.h | ||
| TemplateName | FString | Serializers/MovieSceneActorSerialization.h | ||
| UObjectName | FString | Serializers/MovieSceneActorSerialization.h | ||
| Version | int32 | DATA. | Serializers/MovieSceneActorSerialization.h |