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API > API/Editor > API/Editor/SequencerCore > API/Editor/SequencerCore/SOutlinerView
Structure used to cache physical geometry for a particular node
| Name | FCachedGeometry |
| Type | struct |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SOutlinerView.h |
| Include Path | #include "MVVM/Views/SOutlinerView.h" |
Syntax
struct FCachedGeometry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCachedGeometry
(
TWeakViewModelPtr< IOutlinerExtension > InWeakItem, |
MVVM/Views/SOutlinerView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicalHeight | float | MVVM/Views/SOutlinerView.h | ||
| PhysicalTop | float | MVVM/Views/SOutlinerView.h | ||
| VirtualHeight | float | MVVM/Views/SOutlinerView.h | ||
| VirtualNestedHeight | float | MVVM/Views/SOutlinerView.h | ||
| VirtualTop | float | MVVM/Views/SOutlinerView.h | ||
| WeakItem | TWeakViewModelPtr< IOutlinerExtension > | MVVM/Views/SOutlinerView.h |