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API > API/Editor > API/Editor/SequencerCore > API/Editor/SequencerCore/FViewModelChildren
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MoveChildrenTo
(
const FViewModelChildren& OutDestination |
Move all these children into the specified destination list, changing parent pointers if necessary | MVVM/ViewModels/ViewModelHierarchy.h | |
void MoveChildrenTo
(
const FViewModelChildren& OutDestination, |
Invoke a callback on these children, and move them all into the specified destination list, changing parent pointers if necessary | MVVM/ViewModels/ViewModelHierarchy.h |
MoveChildrenTo(const FViewModelChildren &)
Description
Move all these children into the specified destination list, changing parent pointers if necessary
| Name | MoveChildrenTo |
| Type | function |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h |
| Include Path | #include "MVVM/ViewModels/ViewModelHierarchy.h" |
| Source | /Engine/Source/Editor/SequencerCore/Private/MVVM/ViewModels/ViewModelHierarchy.cpp |
void MoveChildrenTo
(
const FViewModelChildren & OutDestination
)
MoveChildrenTo(const FViewModelChildren &, Callback &&)
Description
Invoke a callback on these children, and move them all into the specified destination list, changing parent pointers if necessary
| Name | MoveChildrenTo |
| Type | function |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/ViewModels/ViewModelHierarchy.h |
| Include Path | #include "MVVM/ViewModels/ViewModelHierarchy.h" |
template<typename T, typename Callback>
void MoveChildrenTo
(
const FViewModelChildren & OutDestination,
Callback && InCallback
)