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Structure representing a slot in the track area.
| Name | FTrackAreaSlot |
| Type | class |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackAreaView.h |
| Include Path | #include "MVVM/Views/STrackAreaView.h" |
Syntax
class FTrackAreaSlot :
public TSlotBase< FTrackAreaSlot > ,
public TAlignmentWidgetSlotMixin< FTrackAreaSlot >
Inheritance Hierarchy
- FSlotPosition → FSlotBase → TSlotBase → FTrackAreaSlot
- FSlotBase → TSlotBase → FTrackAreaSlot
- TAlignmentWidgetSlotMixin → FTrackAreaSlot
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrackAreaSlot
(
const TSharedPtr< STrackLane >& InSlotContent |
Construction from a track lane | MVVM/Views/STrackAreaView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TrackLane | TWeakPtr< STrackLane > | The track lane that we represent. | MVVM/Views/STrackAreaView.h |