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Default implementation for IPinnableExtension, with helper method to cache pinned states for children of a pinned branch
| Name | FPinnableExtensionShim |
| Type | class |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IPinnableExtension.h |
| Include Path | #include "MVVM/Extensions/IPinnableExtension.h" |
Syntax
class FPinnableExtensionShim : public UE::Sequencer::IPinnableExtension
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInPinnedBranch | bool | MVVM/Extensions/IPinnableExtension.h | ||
| bIsPinned | bool | MVVM/Extensions/IPinnableExtension.h |
Functions
Public
Overridden from IPinnableExtension
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsPinned() |
Returns whether this item is pinned, or is in a pinned branch | MVVM/Extensions/IPinnableExtension.h | |
virtual void ReportPinnedParent
(
bool bInIsInPinnedBranch |
Lets parent items report to their children that they are in a pinned branch | MVVM/Extensions/IPinnableExtension.h | |
virtual void SetPinned
(
bool bInIsPinned |
Sets whether this item is pinned | MVVM/Extensions/IPinnableExtension.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void UpdateCachedPinnedState
(
TSharedPtr< FViewModel > RootModel |
Looks for any direct child of RootModel that is pinnable, and reports all their descendants that they are in a pinned branch, to make that lookup faster | MVVM/Extensions/IPinnableExtension.h |