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API > API/Editor > API/Editor/SequencerCore > API/Editor/SequencerCore/FKeyRenderer
Cached parameters for drawing a single key
| Name | FKey |
| Type | struct |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h |
| Include Path | #include "MVVM/Views/KeyRenderer.h" |
Syntax
struct FKey
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FinalKeyPosition | FFrameTime | The time that this key should be drawn - represents the average time for overlapping keys | MVVM/Views/KeyRenderer.h | |
| Flags | EKeyRenderingFlags | Flags that specify how to draw this key | MVVM/Views/KeyRenderer.h | |
| KeyTickEnd | FFrameTime | MVVM/Views/KeyRenderer.h | ||
| KeyTickStart | FFrameTime | The tick range that this key occupies (significant when this FKey represents multiple overlapping keys) | MVVM/Views/KeyRenderer.h | |
| Params | FKeyDrawParams | Paint parameters for this key | MVVM/Views/KeyRenderer.h |