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API > API/Editor > API/Editor/Sequencer
| Name | USequencerModuleScriptingLayer |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/Scripting/SequencerModuleScriptingLayer.h |
| Include Path | #include "Scripting/SequencerModuleScriptingLayer.h" |
Syntax
UCLASS (MinimalAPI)
class USequencerModuleScriptingLayer : public USequencerScriptingLayer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USequencerScriptingLayer → USequencerModuleScriptingLayer
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USequencerModuleOutlinerScriptingObject * GetOutliner() |
Retrieve the outliner | Scripting/SequencerModuleScriptingLayer.h | |
virtual void Initialize
(
TSharedPtr< UE::Sequencer::FEditorViewModel > InViewModel |
Scripting/SequencerModuleScriptingLayer.h |