Navigation
API > API/Editor > API/Editor/Sequencer
Enumeration specifying what kind of object binding this is
| Name | UE::Sequencer::EObjectBindingType |
| Type | enum |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/ViewModels/ObjectBindingModel.h |
| Include Path | #include "MVVM/ViewModels/ObjectBindingModel.h" |
Syntax
namespace UE
{
namespace Sequencer
{
enum EObjectBindingType
{
Possessable,
Spawnable,
Unknown,
}
}
}
Values
| Name | Remarks |
|---|---|
| Possessable | |
| Spawnable | |
| Unknown |