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API > API/Editor > API/Editor/Sequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
| Include | #include "SequencerChannelTraits.h" |
namespace Sequencer
{
template<typename ChannelType>
TSharedPtr < FStructOnScope > Sequencer::GetKeyStruct
(
const TMovieSceneChannelHandle < ChannelType > & ChannelHandle,
FKeyHandle KeyHandle
)
}
Remarks
Get a transient key structure that can be added to a details panel to enable editing of a single key A shared struct object, or nullptr
Parameters
| Name | Description |
|---|---|
| ChannelHandle | Handle to the channel in which the key resides |
| KeyHandle | A handle to the key to edit |