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API > API/Editor > API/Editor/Sequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
| Include | #include "SequencerChannelTraits.h" |
namespace Sequencer
{
TSharedRef < SWidget > Sequencer::CreateKeyEditor
(
const FMovieSceneChannelHandle & InChannel,
const UE::Sequencer::FCreateKeyEditorParams & Params
)
}
Remarks
Create a key editor widget for the specified channel with the channel's specialized editor data. Such widgets are placed on the sequencer node tree for a given key area node. The key editor widget
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to create a key editor for |
| Params | Creation parameters containing all the necessary structures for creating the key editor |