Navigation
API > API/Editor > API/Editor/Sequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
| Include | #include "SequencerChannelTraits.h" |
namespace Sequencer
{
TSharedRef< SWidget > Sequencer&58;&58;CreateKeyEditor
&40;
const FMovieSceneChannelHandle & InChannel,
UMovieSceneSection &42; InOwningSection,
const FGuid & InObjectBindingID,
TWeakPtr< FTrackInstancePropertyBindings > InPropertyBindings,
TWeakPtr< ISequencer > InSequencer
&41;
}
Remarks
Create a key editor widget for the specified channel with the channel's specialized editor data. Such widgets are placed on the sequencer node tree for a given key area node. The key editor widget
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to create a key editor for |
| InOwningSection | The section that owns the channel |
| InObjectBindingID | The object binding ID that this section's track is bound to |
| InPropertyBindings | Optionally supplied helper for accessing an object's property pertaining to this channel |
| InSequencer | The sequencer currently active |