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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
Include | #include "SequencerChannelTraits.h" |
namespace Sequencer
{
TSharedPtr< UE::Sequencer::STrackAreaLaneView > Sequencer&58;&58;CreateChannelView
&40;
const FMovieSceneChannelHandle & InChannelHandle,
TWeakPtr< UE::Sequencer::FChannelModel > InWeakModel,
const UE::Sequencer::FCreateTrackLaneViewParams & Parameters
&41;
}
Remarks
Create a new channel view for this type of channel (Optional) A new view to be shown on the track area
Parameters
Name | Description |
---|---|
InChannelHandle | The channel handle to create a model for |
InWeakModel | The model that is creating the view. Should not be Pinned persistently. |
Parameters | View construction parameters |