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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/Sequencer__AddOrUpdateKey
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
| Include | #include "SequencerChannelTraits.h" |
namespace Sequencer
{
template<typename ChannelType, typename ValueType>
FKeyHandle Sequencer::AddOrUpdateKey
(
ChannelType * InChannel,
UMovieSceneSection * SectionToKey,
const TMovieSceneExternalValue < ValueType > & InExternalValue,
FFrameNumber InTime,
ISequencer & InSequencer,
const FGuid & InObjectBindingID,
FTrackInstancePropertyBindings * InPropertyBindings
)
}
Remarks
Add or update a key for this channel's current value, using an external value if possible A handle to the added (or updated) key
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to create a key for |
| InSectionToKey | The Section to key |
| InExternalValue | The external value definition |
| InTime | The time at which to add a key |
| InSequencer | The currently active sequencer |
| InObjectBindingID | The object binding ID that this section's track is bound to |
| InPropertyBindings | Optionally supplied helper for accessing an object's property pertaining to this channel |