Navigation
Unreal Engine C++ API Reference > Editor > Sequencer > ISequencerTrackEditor
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h |
Include | #include "ISequencerTrackEditor.h" |
virtual void ProcessKeyOperation
&40;
FFrameNumber InKeyTime,
const UE::Sequencer::FKeyOperation & Operation,
ISequencer & InSequencer
&41;
Remarks
Add keys for the following sections based on an external value if possible
Parameters
Name | Description |
---|---|
InKeyTime | The time at which to add keys |
Operation | Structure containing all the sections and channels to key |
InSequencer | The sequencer UI that is applying the key operation |