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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerEditorObjectBinding.h |
Include | #include "ISequencerEditorObjectBinding.h" |
Syntax
class ISequencerEditorObjectBinding
Remarks
Interface for sequencer object bindings
Destructors
Type | Name | Description | |
---|---|---|---|
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Virtual destructor. |
Functions
Type | Name | Description | |
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void | BuildSequencerAddMenu
(
FMenuBuilder& MenuBuilder |
Builds up the sequencer's "Add" menu. |
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bool | SupportsSequence
(
UMovieSceneSequence* InSequence |
Returns whether a sequence is supported by this tool. |