Navigation
API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/ISequencerChannelInterface
- ISequencerChannelInterface::DrawExtra_Raw()
- TSequencerChannelInterfaceCommon::DrawExtra_Raw()
- TPerlinNoiseChannelInterface::DrawExtra_Raw()
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
| Include | #include "ISequencerChannelInterface.h" |
int32 DrawExtra_Raw
&40;
FMovieSceneChannel &42; InChannel,
const UMovieSceneSection &42; InOwner,
const FSequencerChannelPaintArgs & PaintArgs,
int32 LayerId
&41; const
Remarks
Draw additional content in addition to keys for a particular channel The new slate layer ID for subsequent elements to paint onto
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to draw extra display information for |
| InOwner | The owning movie scene section for this channel |
| PaintArgs | Paint arguments containing the draw element list, time-to-pixel converter and other structures |
| LayerId | The slate layer to paint onto |