Navigation
API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/ISequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
| Include | #include "ISequencer.h" |
FGuid GetHandleToObject
&40;
UObject &42; Object,
bool bCreateHandleIfMissing,
const FName & CreatedFolderName
&41;
Remarks
Gets a handle to runtime information about the object being manipulated by a movie scene The handle to the object.
Parameters
| Name | Description |
|---|---|
| Object | The object to get a handle for. |
| bCreateHandleIfMissing | Create a handle if it doesn't exist. |
| CreatedFolderName | The name of the folder to place the created objects in (if bCreateHandleIfMissing is true). |