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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/IKeyArea
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/IKeyArea.h |
| Include | #include "IKeyArea.h" |
const FMovieSceneChannelHandle & GetChannel&40;&41; const
Remarks
Access the channel handle that this key area represents The (potentially invalid) channel handle