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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< FString > GetAssociatedLevelSequenceMapPackages
(
const ULevelSequence* InSequence |
SequencerUtilities.h | ||
static TArray< FString > GetAssociatedLevelSequenceMapPackages
(
FName LevelSequencePackageName |
SequencerUtilities.h |
GetAssociatedLevelSequenceMapPackages(const ULevelSequence *)
| Name | GetAssociatedLevelSequenceMapPackages |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path | #include "SequencerUtilities.h" |
| Source | /Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp |
static TArray < FString > GetAssociatedLevelSequenceMapPackages
(
const ULevelSequence * InSequence
)
GetAssociatedLevelSequenceMapPackages(FName)
| Name | GetAssociatedLevelSequenceMapPackages |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path | #include "SequencerUtilities.h" |
| Source | /Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp |
static TArray < FString > GetAssociatedLevelSequenceMapPackages
(
FName LevelSequencePackageName
)