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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerKeyStructGenerator
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h |
| Include | #include "SequencerKeyStructGenerator.h" |
| Source | /Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp |
UMovieSceneKeyStructType &42; DefaultInstanceGeneratedStruct
&40;
UScriptStruct &42; ChannelType
&41;
Remarks
Create a new generated key struct by reflecting array properties with 'KeyTimes' and 'KeyValues' meta-data A valid pointer to a UMovieSceneKeyStructType struct type, or nullptr if one could not be found or allocated
Parameters
| Name | Description |
|---|---|
| ChannelType | The struct type of the channel (normally retrieved through StaticStruct()) |