Navigation
Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerKeyCollectionSignature
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h |
Include | #include "SequencerKeyCollection.h" |
Source | /Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp |
static FSequencerKeyCollectionSignature FromNodesRecursive
&40;
const TArray< TSharedRef< FViewModel >> & InNodes,
FFrameNumber InDuplicateThreshold
&41;
Remarks
Initialize this key collection from the specified nodes. Gathers keys from all child nodes.