Navigation
API > API/Editor > API/Editor/Sequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h |
| Include | #include "SequencerCustomizationManager.h" |
Syntax
class FSequencerCustomizationBuilder
Remarks
Class to pass to ISequencerCustomization for building a customization.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSequencerCustomizationBuilder
(
ISequencer& InSequencer, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddCustomization
(
const FSequencerCustomizationInfo& Customization |
Adds a new customization for the current sequence. | |
| const TArray< FSequencerCustomizationInfo > & | Gets the already registered customizations. | ||
| UMovieSceneSequence & | Gets the sequence that is currently edited. Customizations can hold on to this reference. | ||
| ISequencer & | GetSequencer () |
Gets the sequencer that we are customizing. Customizations can hold on to this reference. |