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Iterator class for iterating the outliner nodes that have keys or sections selected on them, including the filtering mechanisms that exist on the actual selection sets
| Name | FIndirectOutlinerSelectionIterator |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/Selection/Selection.h |
| Include Path | #include "MVVM/Selection/Selection.h" |
Syntax
struct FIndirectOutlinerSelectionIterator
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SelectionSet | const TSet< TWeakViewModelPtr< IOutlinerExtension > > * | MVVM/Selection/Selection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSelectionSetIteratorState< TWeakViewModelPtr< IOutlinerExtension > > begin() |
MVVM/Selection/Selection.h | ||
TSelectionSetIteratorState< TWeakViewModelPtr< IOutlinerExtension > > end() |
MVVM/Selection/Selection.h | ||
TFilteredViewModelSelectionIterator< TWeakViewModelPtr< IOutlinerExtension >, FilterType > Filter() |
Turn this iterator into a filtered iterator that only visits the specified viewmodel or extension types | MVVM/Selection/Selection.h | |
void Gather
(
ContainerType& OutContainer |
Gather all the view models contained in this iterator into the specified container | MVVM/Selection/Selection.h |