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API > API/Editor > API/Editor/Sequencer
References
| Module | Sequencer |
| Header | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h |
| Include | #include "AnimatedPropertyKey.h" |
Syntax
struct FAnimatedPropertyKey
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | ObjectTypeName | The name of the type of object that can be animated inside the property (i.e. the name of the struct or object for FStructProperty or FObjectProperty). | |
| FName | PropertyTypeName | The name of the type of property that can be animated (i.e. FBoolProperty) |
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FAnimatedPropertyKey | FromObjectType
(
const UClass* Class |
||
| FAnimatedPropertyKey | FromProperty
(
const FProperty* Property |
||
| FAnimatedPropertyKey | FromPropertyType
(
TSubclassOfField< FProperty > PropertyType |
||
| FAnimatedPropertyKey | FromPropertyTypeName
(
FName PropertyTypeName |
||
| FAnimatedPropertyKey | FromStructType
(
const UStruct* Struct |
||
| FAnimatedPropertyKey | FromStructType
(
FName StructName |