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API > API/Editor > API/Editor/SequenceRecorderSections
| Name | FMovieSceneSpawnSectionRecorder |
| Type | class |
| Header File | /Engine/Source/Editor/SequenceRecorderSections/Public/MovieSceneSpawnSectionRecorder.h |
| Include Path | #include "MovieSceneSpawnSectionRecorder.h" |
Syntax
class FMovieSceneSpawnSectionRecorder : public IMovieSceneSectionRecorder
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMovieSceneSpawnSectionRecorder() |
MovieSceneSpawnSectionRecorder.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWasSpawned | bool | MovieSceneSpawnSectionRecorder.h | ||
| MovieSceneSection | TWeakObjectPtr< class UMovieSceneBoolSection > | Section to record to | MovieSceneSpawnSectionRecorder.h | |
| ObjectToRecord | TLazyObjectPtr< UObject > | Object to record from | MovieSceneSpawnSectionRecorder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateSection
(
UObject* InObjectToRecord, |
MovieSceneSpawnSectionRecorder.h | ||
virtual void FinalizeSection
(
float CurrentTime |
MovieSceneSpawnSectionRecorder.h | ||
virtual UObject * GetSourceObject() |
MovieSceneSpawnSectionRecorder.h | ||
virtual void InvalidateObjectToRecord() |
MovieSceneSpawnSectionRecorder.h | ||
virtual void Record
(
float CurrentTime |
MovieSceneSpawnSectionRecorder.h |