Navigation
API > API/Editor > API/Editor/SceneOutliner
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USceneOutlinerMenuContext
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerMenuContext.h |
| Include | #include "SceneOutlinerMenuContext.h" |
Syntax
class USceneOutlinerMenuContext : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bRepresentingGameWorld | ||
| bool | bRepresentingPartitionedWorld | ||
| bool | bShowParentTree | ||
| int32 | NumPinnedItems | ||
| int32 | NumSelectedFolders | ||
| int32 | NumSelectedItems | ||
| int32 | NumWorldsSelected | ||
| TWeakPtr< SSceneOutliner > | SceneOutliner |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USceneOutlinerMenuContext
(
const FObjectInitializer& ObjectInitializer |