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Set of actions to apply to new tree items
| Name | SceneOutliner::ENewItemAction::Type |
| Type | enum |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include Path | #include "SSceneOutliner.h" |
Syntax
namespace SceneOutliner
{
namespace ENewItemAction
{
enum Type
{
None = 0,
Select = 1 << 0,
ScrollIntoView = 1 << 1,
Rename = 1 << 2,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | Do nothing when it is created |
| Select | Select the item when it is created |
| ScrollIntoView | Scroll the item into view when it is created |
| Rename | Interactively rename the item when it is created (implies the above) |