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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/SSceneOutliner
- ISceneOutliner::FullRefresh()
- SSceneOutliner::FullRefresh()
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include | #include "SSceneOutliner.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp |
virtual void FullRefresh&40;&41;
Remarks
Tells the scene outliner that it should do a full refresh, which will clear the entire tree and rebuild it from scratch.