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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FWorldTreeItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorldTreeItem
(
UWorld* InWorld |
Construct this item from a world | WorldTreeItem.h | |
FWorldTreeItem
(
TWeakObjectPtr< UWorld > InWorld |
WorldTreeItem.h |
FWorldTreeItem(UWorld *)
Description
Construct this item from a world
| Name | FWorldTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h |
| Include Path | #include "WorldTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp |
FWorldTreeItem
(
UWorld * InWorld
)
FWorldTreeItem(TWeakObjectPtr< UWorld >)
| Name | FWorldTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h |
| Include Path | #include "WorldTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp |
FWorldTreeItem
(
TWeakObjectPtr< UWorld > InWorld
)